Exhibition aims to give a voice to LGBTQ+ people
The possibilities behind virtual reality are endless. With the popularization of concepts such as VR, metaverse e Web3.0, the idea is that more and more groups will enter these environments.
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The museum's creator, software developer Antonia Forster, decided to open an exhibition focused on the LGBTQ+ public after experiencing unpleasant situations as a member of the community, she says:
“If those individuals who were hostile towards me had gone to a space like a museum of stories like these, perhaps they would have felt or acted differently about it. I don’t have the resources to build a physical museum, but I have the skills to build a virtual museum.”
The exhibition of works in virtual reality and 3D, in addition to having visual appeal, also features narration by people from the community who were part of the museum's composition.
Everything carries meaning and an intense story behind it: from personal artifacts, like a pair of shoes, to literary works and clothing. Therefore, all works can be viewed interactively, with experience using VR tools. They can even be touched!!
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Virtual reality exhibitions can open doors to new ways of consuming the metaverse.
However, to dive into the virtual reality of complex projects, as is the LGBTQ+ museum, More sophisticated instruments are needed, such as VR glasses and headsets. Equipment still inaccessible (costs) for a large part of the population. As an example, the Quest 2 – VR glasses from Meta – costs R$2100 in Brazil.